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Doctor Who: The Card Game, Card Game Review

Doctor Who holds the Guinness file for the longest-jogging technological know-how fiction television display in the world, airing from 1963 till today. For the ones unfamiliar with the display (without a doubt inexcusable I may say!!) Doctor Who (or The Doctor) is a humanoid alien, a Time Lord, whose planet has been destroyed and is touring through area and time with a time machine known as TARDIS, exploring the universe and helping the helpless. TARDIS looks as if a blue British police field, a common sight in Britain throughout the 60s when the display first regarded. Through the years, it has emerge as a trademark of the show. Doctor Who has faced many enemies through the course of the show, the oldest and most widespread ones being the Daleks, an alien race whose sole reason is to wreck all beings not as good as them. Martin Wallace, a famous impartial board recreation dressmaker from U.K., undertook the difficult task of recreating the environment of the show in a rather easy card game. Let’s see how the game measures as much as its subject and the way appealing it’s miles in popular as a card sport.

Game Overview

Although I am a large sci-fi fan, I’ve seen little or no of the renowned show. However as I sat down to play this recreation I had in my thoughts the general idea of “The Doctor”, his time-travelling machine and the atmosphere that the sport must have. In my point of view, the fact that I’m no longer a hardcore fan of the pg  game neither completely unaware of the subject, makes me greater suitable to put in writing an objective evaluation of the game. Let’s go through the fundamentals of the sport for starters:

In Doctor Who: The Card Game, players take the position of Doctor Who and his partners, seeking to protect locations from various enemies but in addition they take the role of the “bad” men, with the aid of sending enemies to assault other players’ places. During every in their turns, players could have the opportunity to perform some of movements, which involve playing cards. There are four exceptional types of playing cards in the game:

Locations. Players will need to combat for the manage of their very own places as well as their opponents’. Each place is worth some of victory factors at the give up of the sport.

Defenders. Defenders can be used to protect a player’s locations. There are actually 4 defenders, all based totally on the Doctor Who TV-collection, every one with their very own protection electricity: The Doctor, Amy Pond, Rory and River Song

Enemies. Players ship enemies to their opponents locations, trying to gain manage of them. The enemies are well known races and monsters from the Doctor Who universe like The Daleks, Cybemen, the Sontarans and Davros. Each enemy has a distinct assault value.

Support playing cards. These are allies, unique gadgets or occasions with a view to assist a player or prevent his warring parties.
At the beginning of the game, every player have to pick a shade and get 10 counters of the right color (5 DALEKS and 5 TARDIS). Daleks are used to suggest that we’ve got placed an attacking enemy at an fighters’ place, whereas TARDIS are used to expose that we’ve effectively defended a place of our very own. Each player also profits a starting region which is selected randomly. The participant having the best value starting vicinity becomes the primary player. All cards are shuffled in a face-down pile and five playing cards are dealt to every player besides the participant sitting to the proper of the first player, who receives handiest playing cards. There also are thirty time tokens in the sport, which might be set by way of the facet of the draw deck.

Each player, at some point of his flip, may additionally play as many actions he wants, limited best by means of the fact that on the give up of his turn he ought to give to the participant on his proper 3 playing cards. Extra playing cards may be bought throughout a player’s turn using time counters, that can be gained with some of ways. Available moves a player may additionally do at some stage in his flip are:

play a location card in the front of him. He receives some of time counters as indicated on the card

play one or extra defenders on a location owned through him. The defender playing cards are performed face-down on a vicinity, leaving a part of it uncovered so as the price of the vicinity isn’t hidden. You can’t play or more of the same Defender card on a given place

play an enemy card on an fighters’ vicinity. In assessment to defenders, in widespread, only one enemy may be located on every warring parties’ area (exceptions do exist). The enemy card is positioned face down close to the area beneath assault and the attacking participant places a DALEK counter on the area below assault

play a support card

discard one or cards to advantage a time counter for every card discarded

buy cards by way of paying five time counters for each one

positioned one or extra playing cards inside the reserve. Players may additionally positioned up to two playing cards within the reserve (face down in the front of them) on the way to use them in a later spherical. The length of the reserve may increase using certain assist playing cards
There isn’t any cost for gambling any of the playing cards a player owns and players can perform any quantity of the above moves. A positive motion can be performed extra than as soon as. At any case, the lively participant ought to emerge as with 3 cards which he ought to deliver to the player on their proper. At the cease of a participant’s flip, he draws 2 playing cards from the supply and places them in his hand. After the first player, play continues clockwise as usual.

The most interesting point in the game is fight, which happens every time a defender and an enemy card had been played at a given area. All defender and enemy playing cards are then found out and their strength is in comparison. If the defender’s total strength is equal to or extra than the attacker’s, the defender wins. All attackers and defenders are discarded and the protecting participant places a TARDIS counter at the vicinity card to suggest that it is under the Doctor’s control. If the enemy wins, all defenders are discarded and the attacker should discard one or more enemy playing cards with total energy less or equal to the total electricity of the defender.

The game ends when a player has all of his DALEK or TARDIS counters in play or whilst the Game End card is revealed (it’s miles to begin with placed on pinnacle of the 20 last playing cards of the draw deck). In the first case, the sport ends right now, whilst inside the 2nd one an “End Game” length starts, for the duration of which players maintain to take turns but are obliged to take a single action and they don’t draw playing cards at the cease in their flip. They don’t pass cards to the player on their proper both of course. This duration ends when a participant can’t perform an motion. Then all gamers count the victory factors on their places that are not under assault plus the enemy locations they’ve their DALEK counters on. The participant with the maximum victory factors is the winner.


The game’s additives are playing cards and tokens. The tokens are wellknown cardboard ones with nothing special to be touch upon. The cards but deserve a special point out as they’re all fantastically illustrated with an awful lot interest to detail. The colors used in the illustrations bring the texture of the sport and all pics are of high detail. All cards decorate the subject matter of the sport and the paintings is so great that certainly captures the eye and sets a completely unique atmosphere, specifically the place and monster cards. Design of the additives leaves certainly not anything extra to be desired. 9/10


Usually one has now not many expectations concerning gameplay on the subject of such “small” games. And when I say “small” I imply having few components and a short duration, generally called “filler” games. It is definitely a large accomplishment whilst a recreation fashion designer manages to supply a game of enough complexity and intensity that can appeal to hardcore game enthusiasts out of so little cloth, at the same time as additionally keeping the mechanics easy sufficient for greater informal game enthusiasts. From this factor I find Doctor Who: The Card Game a unprecedented gem that deserves a place in every body’s sport library, irrespective of if he is a Doctor Who fan or not or if he is a casual or hardcore gamer. The game begins aggressively right from the begin, when every body’s positioned down his starting location. The idea of playing cards without cost, which means without having to pay a price as it also includes achieved in most drafting games, offers a clean tone to the gameplay and permits gamers to broaden their method with greater freedom.

Choices are tough in every round as all through each flip gamers have five cards in hand however ought to hand out to the participant on their right, three of them. That is the core of the gameplay and the mechanic that offers the game a strategic thing and depth that you’ll all appreciate. Which playing cards need to you play and which ought to you bypass? The concept of getting a reserve is likewise thrilling and provides to the depth, providing you with the opportunity to set your sport up the way you want in destiny turns. Another issue of the game that I liked is the way conflicts are resolved. Enemies and defenders are located blindly and are discovered simplest while each are gift on a given vicinity. Very smart idea that keeps a experience of suspense, as you never virtually realize if you have won a vicinity till the war is resolved. It feels that Martin Wallace has hit the nail on the pinnacle with this one, reminding us how talented he simply is! Nine/10

Learning Curve

Despite the numerous interesting mechanics of the game, policies are kept easy as they need to be for a sport of this class. The 12-web page rulebook can be examine inside approximately 10 mins (in truth the policies are handiest nine pages and there a lot of images too). At first the mechanics of the sport may seem a chunk bizarre but after gambling your first game, you may have all of it discovered. 7/10


The game’s theme is supported in each way in the sport. From the intuitive TARDIS and DALEK counters to the characters used as Defenders and Enemies and the help cards. The places all replicate the subject matter of the sport, some set on earth and others on alien planets. Characters from the most latest episodes of the well-known TV display are used as the defenders, while the largest enemies of the doctor have been selected to function the enemies in the sport. Support playing cards feature gadgets used by the Doctor in the course of the years at the side of unique characters and activities that boost the thematic character of the sport. During my first play, I continuously felt being part of the Doctor Who universe, I became completely attracted to it. The only issue that felt a chunk ordinary is the fact which you are gambling with the “exact” guys in general however while you send enemies to combatants’ locations, you are taking the role of the “awful” guys. That feels a chunk bizarre, disorients you and takes again some of the immersion. I think it might be higher if roles have been more wonderful but that would likely result in a whole new game. The reality remains that once gambling for the primary time, it sincerely made me want to trap up with the TV display, perhaps attempt to locate a number of the older episodes too. 9/10


Doctor Who: The Card Game has sufficient depth and method in an effort to make sure that you’ll have the preference to play it at any given time. It should actually act now not handiest as a filler game however as the primary sport on the table, with consecutive plays. It’s that addictive! 8/10


I in reality had quite a few amusing, gambling Doctor Who. There is enough player interaction through attacking your combatants places and protecting your own from attacks and there is lots of suspense too as you marvel what enemies / defenders your warring parties have positioned on locations. Every aspect of the game seems to contribute to the amusing aspect, from the intuitive drafting mechanic to the illustrations on the cards and the texture of the subject. Time will bypass rapid, with this sport, as you continuously have tough picks to make, endless unknown enemies to combat and manipulate of the various locations will alternate regularly throughout the game. Pure a laugh in case you ask me! 8/10

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